Early this year, development of some of the major features and systems was delayed as our focus shifted towards tightening our anti-cheat effort.
Finally, PUBG Corp apologised for being silent since the release of 1.0, and promised to share, in March, a roadmap of the content coming to the game in the first half of 2018. Matchmaking in PUBG will prioritize users with lower pings and preparations are underway to test this in certain regions, starting this week. Having a high ping in PUBG typically results in a bad experience for the high ping player's opponents more than anything else, creating uneven and unpredictable fights.
Eurogamer has reported that the reason for the delays to fresh PUBG content, is largely because the team have been focussed on banning cheaters. In addition to a new paid and free crate, the patch removes the ability for you to see inside the plane at the beginning of the match, which is said to improve client and server performance.
This will be done "by splitting the matching pool rather than restricting connection depending on ping", the developers are confident that this feature will improve the playing experience.
'Unlike the method considered earlier, we are going to divide the matching pool depending on ping.
In a PlayerUnknown's Battlegrounds update, vehicles have been nerfed, and various improvements and bug fixes have been made.
"PUBG is now introducing an experimental method that we hope will get even better results than the one we were considering before", reads the developer blog.
According to a report by GitHyp, the player base has dropped a staggering 91%, since it's peak in July 2017, citing that "most players have simply moved on to PlayerUnknown's Battlegrounds, Fortnite, and other games". "Specific dates will be shared when ready".